Robot on the Run

First time using Unreal Engine 4

Robot on the Run was a project that I started as part of my university coursework and I have intentions to finish the development of the game; however, the project is currently on hold as I work on other projects.

The game is made in the Unreal 4 Engine, it is my first project using the engine, and is currently programmed using both C++ and Blueprints; however, I may change the structure to use only one of the two methods if it suits the development better.

Robot on the Run is a 3D First Person Shooter Wave Survival / Horde mode game, in which the player takes control of a robot who has gone rogue from his human overlords who in response have sent elite military special forces to destroy the robot at all costs to prevent a robot uprising.

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